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Harmageddon

Summer 2020

Engine:

Unreal 4

Language:

Unreal Blueprints

Role:

Engineer

Harmageddon is a combat racing game. As an engineer, I was responsible for the following: 

​ - Prototyping and refining the weapon slot system

 - Creating base classes for weapons and pickups

 - Implementing weapon designs

 - Designing the hit feedback system

 - Assisting with bug fixes and balance tweaks

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